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Students with electronic devices
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01/11/2020
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Online Game Lobby
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12
total
participants
Type of activity
Goal of the Activity

The goal of this activity was to invite international students and our own ESN members to get to know each other more, socialise and play games together. The idea for this event came after a lockdown was announced shortly after the semester began and public life was shut down completely. With events like these we wanted to prevent people from feeling lonely and promote the idea of socialising online while keeping the Erasmus feeling alive as well as possible.

Description

Erasmus students and ESNers were invited to join our "Among Us" game night. We explained the most important rules and wrote down where and how to download the game and then simply created a lobby for us in the popular free-to-use game "Among Us". We shared the code for the lobby for everyone and after chatting for a bit we started playing.

Logo of the SDG Goal 3 Logo of the SDG Goal 4 Logo of the SDG Goal 10 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Diversity and Inclusion of Minority Groups
Foster Experiential Learning (NFE)
Mental Health & Well-Being
Social and Cultural Integration in Local Community
Support Language Learning
This activity was organised by: