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Students with electronic devices
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08/04/2021
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6
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participants
Causes covered by this activity
Type of activity
Goal of the Activity

To raise awareness of social inclusion issues while playing different games related to the topics.

Description

We will be having our already traditional Online Game Night, this time, as a Social Inclusion Edition! 

Come join us for a virtual game night on Thursday 08.04 at 19.00! The event is open for everyone! 

How does it work?
We will have a selection of online games that can be played either on your computer or smartphone. Suggestions on games are always welcome! 

We tend to stick to the same games every night, so this time, we will surprise you with some new fun games!  And if they suck, we can always return to the good old codenames or skribbl.io 

Logo of the SDG Goal 4 Logo of the SDG Goal 10 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Counter Stereotypes & Embrace Cultural Differences
Diversity and Inclusion of Minority Groups
Inclusive Education
Showcase Cultural Heritage
This activity was organised by: