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Students with electronic devices
Logo person
02/02/2021
Icon that represents an online portal
facebook and zoom
Link
Logo person
0
total
participants
Type of activity
Goal of the Activity

The goal of this activity is to give the students a space where they can socialize with each other, which is hard during the pandemic.

Description

Do you love solving riddles and having a great time? Then join us for an online escape room! We will work together to beat the clock and solve the riddles in time!

Logo of the SDG Goal 3 Logo of the SDG Goal 4 Logo of the SDG Goal 8 Logo of the SDG Goal 10 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Foster Active Citizenship & Volunteering
Foster Intercultural Dialogue
Mental Health & Well-Being
This activity was organised by: