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Students with electronic devices
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29/03/2021
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11
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participants
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Goal of the Activity

To let foreigner students have the opportunity to learn Italian and to improve their speaking skills. 
The learning objective of this activity is to allow Erasmus students to get their pronunciation corrected and clarify the meaning of each word in Italian, enriching, in this way, their vocabulary. (Periodic Event).

Description

The lesson started with a first part of cultural knowledge, that is a quick explanation on Benigni's Dantedì.

Then we focused on some playful exercises, the first concerning the students' ability to tell a story. The second game tested the Erasmus reactivity in creating a concatenation of words. Last game was hangman, dedicated to the knowledge of vocabulary.

Finally, the text of a famous Italian song was analyzed.

Logo of the SDG Goal 4 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Support Language Learning
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