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Students with electronic devices
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26/11/2020
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Discord
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10
total
participants
Causes covered by this activity
Type of activity
Goal of the Activity

Our aim was to meet with erasmus exchange students and our members and to know each other better. 

Description

We talked about health, animals, what we like and don't like. Then, we played a game on Kahoot. (This or this game)

Logo of the SDG Goal 3 Logo of the SDG Goal 4 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Mental Health & Well-Being
Physical Health & Well-Being
Support Language Learning
This activity was organised by: