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Students with electronic devices
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01/04/2021
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Goal of the Activity

Bring internationals students closer.

Description
  • Instructions: Choose a team to play first, as well as a designed drawer on that team. The drawer generates a word and has one minute to draw that word and has one minute to draw that word and starts guessing. If the team guesses correctly, they get one point 
Logo of the SDG Goal 4 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Social and Cultural Integration in Local Community
This activity was organised by: