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Students with electronic devices
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12/03/2021
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25
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participants
Causes covered by this activity
Type of activity
Goal of the Activity

Part of the Spring Contest. 

Main goal: social interaction within the ESN members.

Description
  • Students will have to download a free app, (“guess word”). Each time one of them will be asked to place his/her phone in front of his/her head, and the others will have to help that person find what is written on the phonescree.
  • Guesser has to close eyes
  • One board/committee member takes note of how many correct guesses each contestant has (important: everyone needs to be allowed to guess an equal amount of times)
Logo of the SDG Goal 4 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Social and Cultural Integration in Local Community
This activity was organised by: