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Students with electronic devices
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12/01/2022
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Gather Town
Link
Logo person
23
total
participants
Causes covered by this activity
Type of activity
Goal of the Activity

Built up community feeling among our volunteers and give them an activity during lockdown times so they can connect with each other in these lonely times. 

Description

It's a virtual room which you enter with an avatar. You are going around the the room and if you want to talk with a person you have to stand close by or be at the same "table"/private area.
You can put in some links to different games and also there are games implemented in this. Each organizer came up with a different online game that could be played during the night.

The activity lasted for a maximum of two hours and was for free. 

Logo of the SDG Goal 4 Logo of the SDG Goal 10 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Foster Intercultural Dialogue
This activity was organised by: