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Students with electronic devices
Logo person
14/03/2021
Icon that represents an online portal
Backyard.co +Google Meet
Link
Logo person
16
total
participants
Causes covered by this activity
Type of activity
Goal of the Activity

The goal is to introduce our participants into the wonderful world of online gaming while communicating with each other in a playful and friendly environment. The event is about active engagement through the game and enhancment of both our relationship and communication skills.

Description

Are you bored at home because of the lockdown? 😫 Have you watched all possible movies and series on Netflix 🥴 and you don't know what else to do? 🤷 Are you desperate to meet new people and have fun with them? 😃 Then this event is for YOU!

👍 Let's gather online 💻 and play funny board games 🃏🖌️🎭🔠 with each other at backyard.co  while having a group video call. 🗯️💬🎧🎤

Can't wait to see you all there. 😎

(The invitation link for the online games will be shared on the day of the event.)

Logo of the SDG Goal 4 Logo of the SDG Goal 8 Logo of the SDG Goal 10 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Foster Experiential Learning (NFE)
Foster Intercultural Dialogue
Recognition of Skills
This activity was organised by: