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1
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07/11/2024
Icon Location of activity
L'aquila
Italy
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30
total
participants
Causes covered by this activity
Type of activity
Goal of the Activity

Teaching a part of italian culture that is somewhat overlooked through the activity of playing a quiz game

Description

We all know italians use their hands a lot to speak, but almost nobody takes the time to explain what those gestures are or what they mean. Ita(li)AMO was a quiz game that we designed in order to make international students learn italian gestures, while also having fun.

We prepared a canva presentation and split the participants into two teams, making them guess the meaning of each of the gestures shown to them before revealing it.

We also gave a prize to the winning team, and a consolation prize for the losing one: both received a pack of spaghetti.

It was a great way to introduce the students to a part of our culture that is often overlooked and taken for granted.

Logo of the SDG Goal 4 Logo of the SDG Goal 10 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Counter Stereotypes & Embrace Cultural Differences
Foster Intercultural Dialogue
Showcase Cultural Heritage
Social and Cultural Integration in Local Community
Support Language Learning
This activity was organised by: