the goal of this activity is to get together most of the erasmus exchange students that were in our section, who is now away because of corona, and socialise with them through online cards against humanity
there was not really a learning objective per say, but we were able to converse and socialise together when the whole continent was on lock down due to corona
the activity overall went very well and a lot of students enjoyed being able to converse with one another when they are so far apart from each other. There were some minor drawbacks such as difficulty to connect to the game and server problems but these drawbacks were eventually going to happen because the website that we used was a 3rd party website and that there were a lot of people playing too