Skip to main content
ESNers sit in pairs and talking each other blindfolded. Game: Blind Speed Friending
Logo person
Icon Location of activity
Logo person
Causes covered by this activity
Type of activity
Goal of the Activity

The goal of the activity was to make the participants try to empathize as blind or hyphen person giving to esners an insight into what life like a blind person is really like by playing games.  This was made in order to improve the diversity & inclusion not only during the erasmus period but to be a good lesson for life.


We sit in pairs and played different 3 games:

- The "blind speedfriending", which gave them the chance to experience what it is like to meet new people without sight.
- The second game, "guess the item", was made to focus on the touch and memory as the participants had to guess the items and write them in order.

  • - The third game, "blind writing and drawing", was the funniest one as the esners tried anything to understand spaces on the blank sheet
  • In the end, we commented together on the perceptions and feelings had during the game
Logo of the SDG Goal 4 Logo of the SDG Goal 10 Logo of the SDG Goal 11
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Diversity and Inclusion of Minority Groups
Foster Intercultural Dialogue
This activity was organised by: