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People playing a card/board game
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12/11/2019
Icon Location of activity
Utrecht
Netherlands
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55
total
participants
Causes covered by this activity
Type of activity
Objective / Goal of the activity

To have an ESN Student Night without a focus on drinking, but rather a focus on social inclusion and culture.

Description

A game night filled with both internationally known games (like Twister, Blackjack, Mario Kart) and traditional Dutch games (like sjoelen, spijkerpoepen, koekhappen).

Result of the activity

It was a great success with regards to the participants, a lot of people came and it were other people than those who normally come to our ESN Student Night. The activity was evaluated with good results.

This activity was organised by: