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Students raising hands during a workshop
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26/12/2023
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Ankara
Türkiye
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7
total
participants
Causes covered by this activity
Type of activity
Goal of the Activity

A game night organized to increase communication and socialization among Erasmus students by playing box games and to have fun with a sweet passion for games.

Description

Before the games started, all the participants met and talked to each other. Over coffee and dessert, the game to be played was decided. The teams were divided into 3 groups and first the board game called 'Catan' was played. The teams had an entertaining game with a competitive attitude by applying different strategies among themselves. Afterwards, the 'Detective Club' board game was played. In this game, people paid great attention to each other's facial expressions and believability. This created a friendly and fun environment.

Logo of the SDG Goal 4 Logo of the SDG Goal 8
By organising this activity, the organisers want to contribute to the following Sustainable Development Goals
Objectives
Recognition of Skills
This activity was organised by: